Experimental Design

Overview

Designing research that is representative of business decisions and customer behavior.

Presented by:
Larry Vincent,
Professor of the Practice, Marketing
Presented to:
MKT 512
October 14, 2025

Design

Factor Levels Description
Billboard Condition
(Between-subjects)
Field
Party
Control
10 markets assigned to Field billboard
10 markets assigned to Party billboard
10 markets assigned to no billboard
Time Period
(Between-subjects)
Pre
Post
30 days before billboard deployment
30 days after billboard deployment

Results

Results

Characteristic Beta1
Natural Growth (Time) 0.25 (0.06, 0.44)*
Field Market Baseline 0.09 (-0.10, 0.28)
Party Market Baseline 0.43 (0.24, 0.62)***
Field Billboard Effect 1.0 (0.78, 1.3)***
Party Billboard Effect 0.35 (0.08, 0.61)*
0.156
Adjusted R² 0.154
Sigma 1.18
AIC 5,700
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Analog Autumn

Denimous’ creative agency noticed a retro trend growing on the east coast that glorifies the early 90s. The trend pairs well with the fall collection of denim, which has bigger waistlines, baggier fits, and soft, bleached and distressed denim.

  • Gen Z is driving 90s nostalgia–340% increase in “90s fashion” mentions on TikTok/Instagram among 18-25 year-olds over past 18 months
  • Dual audience opportunity–Primary target is trend-forward Gen Z; secondary target is Millennials (35-45) with higher discretionary income who actually lived through the era
  • Product alignment–Relaxed-fit styles matching 90s silhouettes show 2.3x higher repeat purchase rates than contemporary fits
  • Agency hypothesis–Nostalgia-inspired creative and activation experiences will resonate with Gen Z (aspirational/cool) while triggering authentic memories in Millennials, potentially re-engaging lapsed customers
  • Research objective–Management worries that nostalgia is a “third rail” that could link the brand as “old” and “outdated.” They want to test whether nostalgia priming increases or decreases purchase intent and willingness to pay, particularly among GenZ

Experimental Design: Nostalgia Priming for Denimous “Analog Autumn” Campaign

Factor Levels Description
Age Group (Between-subjects) Gen Z (18-27) Millennials (35-45) 200 participants aged 18-27 200 participants aged 35-45
Priming Condition (Between-subjects) Nostalgia (1990s scene) Read nostalgic prompt about 1990s evening (Friends, Britney, corded phone)
Control (contemporary scene) Read neutral prompt about current evening routine

Experimental Layout (2×2 Factorial Design)

Nostalgia Prime Control Prime
Gen Z (18-27) n = 100 Read 1990s nostalgic scene → Evaluate Denimous brand n = 100 Read contemporary scene → Evaluate Denimous brand
Millennials (35-45) n = 100 Read 1990s nostalgic scene → Evaluate Denimous brand n = 100 Read contemporary scene → Evaluate Denimous brand

Sample Size & Measurement

Element Details
Total participants 400
Participants per cell 100 (in each of 4 conditions)
Design type 2×2 Between-subjects factorial
Primary DV Brand engagement intentions (1-7 Likert scale)
Secondary DVs Purchase intent (1-7) Willingness to pay ($) Brand perceptions (authentic, outdated, modern)
Manipulation check “To what extent did you feel nostalgic?” (1-7)

Hypotheses

H1 (Main Effect): Nostalgia priming will increase brand engagement intentions compared to control

H2 (Interaction): The nostalgia effect will be moderated by age group, with Gen Z showing stronger positive effects than Millennials

H3 (Brand Perception): Gen Z will rate the nostalgic brand as less outdated (retro = trendy), while Millennials may rate it as more outdated

Stimulus

Treatment

Imagine a weeknight evening in the mid-1990s. You’ve just finished watching your favorite TV show–maybe Friends, or Seinfeld, or Beverly Hills 90210. A song comes on–perhaps Britney Spears, the Backstreet Boys, or TLC. You’re wearing your most comfortable clothes, relaxing at home. You might be talking on a corded phone with the extra-long cord, or flipping through a magazine. Take a moment to picture this scene vividly in your mind. What else do you remember about evenings like this in the 1990s? Please write 2-3 sentences describing what comes to mind.

Control

Imagine a typical weeknight evening today. You’ve just finished watching a show on your streaming service. You’re listening to music or a podcast. You’re wearing your most comfortable clothes, relaxing at home. You might be scrolling through your phone or browsing online. Take a moment to picture this scene vividly in your mind. What else characterizes your typical evening routine? Please write 2-3 sentences describing what comes to mind.


Results

Results

Characteristic
Nostalgia
w/Age
w/Interaction
Beta1 Beta1 Beta1
nostalgia 0.85 (0.66, 1.0)*** 0.85 (0.68, 1.0)*** 1.4 (1.1, 1.6)***
millennial
-0.69 (-0.86, -0.52)*** -0.18 (-0.40, 0.05)
nostalgia * millennial

-1.0 (-1.4, -0.71)***
0.172 0.287 0.351
Adjusted R² 0.170 0.283 0.346
Sigma 0.929 0.863 0.824
AIC 1,080 1,022 987
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Artea

Background

  • Online retailer of casual apparel
  • Recent data suggests 87% of site visitors do not complete a transaction
  • CEO wishes to conduct experiment to see if a coupon increases conversion
  • 5,000 customers who purchased in last two months were selected; half received a coupon for 20% off next purchase
  • The other half did not receive a coupon but their behavior was tracked

Artea

variable Median Mean SD Min Max
id 8,500 8,500.50 1,443.52 6,001.00 11,000.00
trans_after 0 0.14 0.42 0.00 5.00
revenue_after 0 7.66 23.63 0.00 247.96
test_coupon 1 0.50 0.50 0.00 1.00
channel_acq 2 2.07 1.05 1.00 5.00
num_past_purch 1 2.06 2.56 0.00 22.00
spent_last_purchase 57 57.42 55.47 0.00 361.96
weeks_since_visit 3 3.22 2.26 0.00 7.00
browsing_minutes 14 13.69 6.96 1.00 37.00
shopping_cart 0 0.29 0.46 0.00 1.00

Data Structure

Initial regression

Characteristic
Transactions
Revenue
Beta 95% CI p-value Beta 95% CI p-value
Coupon 0.03 0.00, 0.05 0.027 -0.24 -1.6, 1.1 0.7
Abbreviation: CI = Confidence Interval

Effect of Coupon

Randomization Check

Characteristic Beta1
channel_acq
    Google
    Facebook 0.02 (-0.02, 0.06)
    Instagram 0.00 (-0.03, 0.03)
    Referral 0.03 (-0.04, 0.10)
    Other 0.01 (-0.09, 0.10)
num_past_purch 0.00 (0.00, 0.01)
spent_last_purchase 0.00 (0.00, 0.00)
weeks_since_visit 0.00 (0.00, 0.01)
browsing_minutes 0.00 (0.00, 0.00)
shopping_cart -0.02 (-0.05, 0.01)
0.001
Adjusted R² -0.001
Sigma 0.500
AIC 7,274
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Transaction Drivers

Characteristic
Initial
Loaded
Beta 95% CI p-value Beta1
Coupon 0.03 0.00, 0.05 0.027 0.03 (0.00, 0.05)*
channel_acq



    Google


    Facebook


0.11 (0.08, 0.14)***
    Instagram


0.11 (0.08, 0.13)***
    Referral


0.13 (0.08, 0.18)***
    Other


0.16 (0.09, 0.23)***
num_past_purch


0.06 (0.05, 0.06)***
spent_last_purchase


0.00 (0.00, 0.00)***
weeks_since_visit


-0.02 (-0.03, -0.02)***
browsing_minutes


0.00 (0.00, 0.00)***
shopping_cart


0.17 (0.15, 0.20)***



0.177
Adjusted R²


0.176
Sigma


0.381
AIC


4,548
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Revenue Drivers

Characteristic
Initial
Loaded
Beta 95% CI p-value Beta1
Coupon -0.24 -1.6, 1.1 0.7 -0.28 (-1.5, 0.91)
channel_acq



    Google


    Facebook


6.0 (4.4, 7.6)***
    Instagram


6.0 (4.5, 7.4)***
    Referral


6.7 (3.8, 9.6)***
    Other


8.7 (4.7, 13)***
num_past_purch


3.2 (2.9, 3.4)***
spent_last_purchase


-0.01 (-0.03, 0.00)*
weeks_since_visit


-1.1 (-1.4, -0.85)***
browsing_minutes


0.16 (0.07, 0.25)***
shopping_cart


9.3 (8.0, 11)***



0.171
Adjusted R²


0.170
Sigma


21.5
AIC


44,898
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Which channel is best?

Channel proportions

Acquisition effects

Acquisition effects on transactions

Characteristic
Initial
Channels
Beta1 Beta1
Coupon 0.03 (0.00, 0.05)* 0.02 (0.00, 0.05)*
channel_acq

    Google
    Facebook
0.12 (0.09, 0.15)***
    Instagram
0.11 (0.08, 0.13)***
    Referral
0.14 (0.09, 0.20)***
    Other
0.18 (0.10, 0.26)***
0.001 0.021
Adjusted R² 0.001 0.020
Sigma 0.419 0.415
AIC 5,502 5,409
1 p<0.05; p<0.01; p<0.001
Abbreviation: CI = Confidence Interval

Channel/TX interactions

Characteristic
Initial
Channels
Beta1 Beta1
Coupon -0.02 (-0.06, 0.02) -0.01 (-0.04, 0.02)
channel_acq

    Google
    Facebook 0.08 (0.04, 0.12)*** 0.09 (0.05, 0.13)***
    Instagram 0.07 (0.03, 0.11)*** 0.07 (0.04, 0.11)***
    Referral 0.11 (0.03, 0.19)** 0.09 (0.02, 0.17)*
    Other 0.18 (0.07, 0.29)** 0.16 (0.06, 0.26)**
Coupon * channel_acq

    Coupon * Facebook 0.08 (0.02, 0.14)** 0.05 (0.00, 0.11)
    Coupon * Instagram 0.08 (0.02, 0.13)** 0.07 (0.02, 0.12)**
    Coupon * Referral 0.07 (-0.04, 0.19) 0.07 (-0.03, 0.17)
    Coupon * Other 0.00 (-0.15, 0.16) -0.01 (-0.15, 0.13)
num_past_purch
0.06 (0.05, 0.06)***
spent_last_purchase
0.00 (0.00, 0.00)***
weeks_since_visit
-0.02 (-0.03, -0.02)***
browsing_minutes
0.00 (0.00, 0.00)***
shopping_cart
0.17 (0.15, 0.20)***
0.023 0.179
Adjusted R² 0.021 0.177
Sigma 0.415 0.381
AIC 5,406 4,547
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Channel/Rev interactions

Characteristic
Initial
Channels
Beta1 Beta1
Coupon -2.1 (-4.2, -0.08)* -1.6 (-3.5, 0.25)
channel_acq

    Google
    Facebook 4.9 (2.4, 7.4)*** 5.3 (3.0, 7.6)***
    Instagram 4.2 (2.1, 6.4)*** 4.5 (2.5, 6.5)***
    Referral 6.3 (1.7, 11)** 5.5 (1.3, 9.7)*
    Other 9.9 (3.7, 16)** 9.0 (3.3, 15)**
Coupon * channel_acq

    Coupon * Facebook 3.2 (-0.28, 6.7) 1.5 (-1.7, 4.7)
    Coupon * Instagram 3.3 (0.19, 6.4)* 3.0 (0.11, 5.8)*
    Coupon * Referral 2.5 (-3.8, 8.8) 2.3 (-3.5, 8.1)
    Coupon * Other 0.02 (-8.7, 8.8) -0.67 (-8.7, 7.4)
num_past_purch
3.2 (2.9, 3.4)***
spent_last_purchase
-0.01 (-0.03, 0.00)*
weeks_since_visit
-1.1 (-1.4, -0.85)***
browsing_minutes
0.16 (0.07, 0.25)***
shopping_cart
9.3 (8.0, 11)***
0.020 0.172
Adjusted R² 0.018 0.170
Sigma 23.4 21.5
AIC 45,736 44,901
1 *p<0.05; **p<0.01; ***p<0.001
Abbreviation: CI = Confidence Interval

Targeting

Review

What does the demographic data reveal?

Sample demographics

Women

People of Color

Women of Color

White Men

Other purchase drivers by demo

Other purchase drivers by demo

Shopping behavior

Algorithmic bias

Algorithmic bias

Algorithmic bias

Algorithmic bias

Algorithmic bias